Which questions will my user research answer?
Why solve this user problem?
You want to find the biggest opportunity to improve your metric. So youâll want to be confident that youâve discovered the right user problems. (Which is why this phase is also called âDiscoveryâ.)
You want to check:
- Do we understand the problem?
- Is it a big problem?
- Is it a real problem?
You want to avoid:
- Problems that users rarely experience
- Problems that arenât severe
- Problems that donât even exist
If youâre confident that you have already discovered the problem(s) to solve, you can move on. If not, then some user research might be useful.
When you do this ineffectively
- If you do this ineffectively, users wonât need the thing that your product change enables. So they wonât want to use it.
- For examples of how not to find problems that users actually have see the thread from Shreyas Doshi, Paul Grahamâs pets example, and the parody Shit User Stories account.
- https://twitter.com/shreyas/status/1376033582305615873?s=20
- http://paulgraham.com/startupideas.html
- https://twitter.com/ShitUserStory
When you do this effectively
- Youâll be able to answer the question âWhy are you solving this user problem? Why not solve some other problem?â.
- Specifically, this will guide what you do in future.
- Youâll come up with ideas to solve this problem. (Rather than what sounds cool.)
- Youâll assess your solutions according to how well they solve the problem.
- Specifically, this will guide what you do in future.
- Better still, users will want what you build and will jump through hoops to get it.
Easy mistakes to make
- âDiscoveringâ a small problem because you were already looking for it. And missing the bigger problem that your research excluded.
- Discovering âproblemsâ that donât actually exist. Itâs easy to believe that that users wake up in the morning and want your product. Generally, they donât. They want to get some job done and are looking for some way to achieve that. (See https://hbswk.hbs.edu/item/what-customers-want-from-your-products .)
- Easy way to spot this: stories about users that actually centre on your product or service. For example, âUsers are looking for exciting new ways to engage with our weather appâ. Or âUsers want convenient ways to get discounts on their lunchâ.
A way to better understand user motivations is to understand what theyâre already trying to achieve. You can do this by finding out what they have spent time in the past struggling to do. For example, âBill has tried to enjoy nature by going on camping holidays twice in the last year, but been disappointed both times.â
What improvement can you make to solve their problem?
You know which user problems youâre solving. Now you want to find out what you can do to solve them.
When you do this well, youâll discover what the user needs to better solve the problem.
Here are some bits of jargon that describe what youâre looking for:
- Use cases
- Pain points
- Moments of delight
Youâre looking for ways to solve the problem. Again, if you already know would make it easier to solve the problem then move on.
How to understand solutions
A common error here is to ask users whether your solution would work. For example, âWould a social network for people who go camping make your holidays better?â. Youâre giving them the solution.
Instead, youâll learn more about future behaviour by finding out what unmet need they have. For example:
- âI try to share photos from my phone so that my friends and family can see. But they look bad and it takes a long time.â
- Instagram found solutions to both of these existing, real frustrations. They applied filters and uploaded photos in the background.
- No user started their day thinking âWow I would love to use filtersâ. They thought âI want my photos to look goodâ. (Source: https://rocketship.fm/episodes/product_journeys_instagram .)
Search for âSMSâ here for another example: https://www.joincolossus.com/episodes/95054383/ravasio-supply-demand-and-the-outdoors?tab=transcript .
Asking users for ideas about how to solve the problem is an equally bad idea.
Another error is to think too narrowly about the available solutions. Most problems can be solved a number of different ways. (If there arenât multiple solutions, then chances are your âproblemâ is actually a solution. âAs a user I want my discount code to be applied in one click so that itâs applied quicklyâ.
How effectively will you solve their problem?
Youâve discovered the problem that you want to solve. Youâve identified what specifically can be done to help them solve it. Now you want to verify that when you ship your product improvement, your change will actually induce that change in human behaviour.
Predicting actual behaviour is hard.
Again, your existing level of confidence will influence how useful youâll find user research.
- Bug fixes: will definitely work.
- Common design patterns: normally work, but may not in this context.
- Experimental new feature: no idea!